Little Love for Limbo
https://basementmtl.blogspot.com/2014/06/little-love-for-limbo.html
Limbo is
visually attractive, and probably pretty good. I say probably rather than definitely
in the hopes that my reservations about recommending this game come through
effectively. You see, Limbo starts off brilliantly but by game’s end, feels
tedious and unenjoyable (although, maybe that’s the point).
“Oh, it’s a good game”
Echoing what Brandon had mentioned
several weeks back, I too feel as though Limbo is incredibly atmospheric. Likely, if you know nothing else
about the game, you’ll still be familiar with the game’s rich, detailed environments,
its monochromatically saturated world, and the piercingly bright eyes of the
game’s main character. Limbo is quite successful at subterfuge, and manages
quite convincingly to wear a moustache and hat of atmosphere over its rotting
core...
“Oh, it’s good...for an indie game”
...And what a stench. The first
third of the game allows its creepy and desolate world to draw you in. You are
chased by a giant spider. You scamper, climb, push and pull. The world is
understandable in its horrors.
Gradually the game’s world changes,
with the early wooded sections giving way to a crumbling industrial section. It
is here where the game loses much of what I enjoyed about it: instead of
remaining simple and understandable in its puzzles, developers Playdead begin to pile on increasingly
obtuse physics-based environmental puzzles which, while inventive, punch the
game’s pace in the gut, laughing while pacing stumbles onto the floor, curls
up, and dies.
Limbo never recovers from this tonal
shift, and only progresses into even more complicated puzzles involving gravity
and repetitive machinery. It’s about as much fun as you would expect either to
be.
Final Thoughts
The only thing that should matter
about the time you spend when playing a video game is whether it was
intellectually, artistically or immediately enjoyable to you. If I were to take
my own advice and employ this pragmatic point of view, then I would tepidly
recommend Limbo to you.
Sadly, I feel that the game misses
the mark as much as it nails it. Its atmosphere and simplicity early game feel
like a fleeting memory by game’s end. Guess it might be best to simply wash
away the hurt, and remember that Limbo sports a strapping monochromatic
moustache and hat.