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Local Multiplayer: Having Friends Has Never Been Better - Part II

Where Were We?

This is the 2nd article of a 2-part piece on couch competitive and co-op games. If you haven’t read part 1 yet you may do so here. If you have then let’s jump back into it!

Gang Beasts! is a 4-player competitive beat ‘em up. It is in pre-alpha and hasnt even hit Early Access on Steam yet but looks very promising indeed. It is a hilarious competitive game where you play as a humanesque thing that resembles Playdough. The control scheme is awkward and the object of the game is to kill or throw your opponents out of the game.

Everyone shares the same screen as it zooms in and out to fit everyone inside. You can move around, jump, collapse to the ground and raise your arms. Using an Xbox controller, the left and right bumpers control your left and right arms respectively. Tap a bumper button to throw a punch, hold it to grab. You can combine grabs with the X button to lift your opponent above your head which allows you to carry them around to dispose of them. The different ways in which you can kill another player include: dumping them in a fire pit, dropping them in some sort of mulching machine, tossing them into an ocean, throwing them off a moving truck, leaving them in front of a train, etc.


This is a game where the controls are manageable but not fantastically responsive. This is OK though as it really is one of the things that makes this game amusing and exciting. It also puts the rookies and experienced players on a relatively even playing field; Most of the time you will try to do something to be left thinking “This wasnt exactly what I wanted to happen, but it will do”.

GangBeasts is currently a 4 player competitive game but it looks as though the final release is slated to have a co-op mode as well.

The GangBeasts! pre-alpha is free and available on Desura, it is soon to be an Early Access title on Steam.

Another offline only couch co-op/competitive game which is incredibly simple and pretty fun is Hidden in Plain Sight. Its a basic isometric 2D game with very basic sprites and gameplay. There are 5 different game modes so Ill explain the general flow of the game and then go into how each mode differs.

Each game starts with a room full of characters, the majority are NPCs and some are playable characters. Everyone looks similar and there is no indication of whos who on the screen. The first thing to do in all of the game modes is to find which sprite you are controlling.

A few of the game modes put hidden players against snipers. The hidden players must walk within the crowd of NPCs, either collecting coins or killing NPC players. Now it would be obvious if you could see a player kill someone in plain sight, so the game cleverly hides each players activity with something similar to a fog of war. If a player kills someone or picks up a coin, a noise is triggered to indicate the event, but visually everything will go on as normal. Coins will only disappear and death animations will only trigger once a sniper pans over the coin collected or the NPC that was assassinated. Each sniper has only 3 bullets to find the target but may mark players who they believe to be innocent.


The game is 4 players and can be all vs. all, or 1 team against another where team sizes are irrelevant.

Hidden in Plain Sight is available on Steam as an Early Access title for $4.99.

Final Thoughts

All the games in this article and the one that preceded it are phenomenal. They provide laughs and cries and create gaming experiences that I havent had since the days of my PS1 and PS2 in regards to couch co-op and couch competitiveness. These games invoke some of the best gaming experiences I have had with friends in a really long time. They are not deep and they are easy to pick up and play. They provide hours of entertainment when played in moderation. You may or may not be able to sink hours and hours into each of these games alone but it's simple enough to jump from one to another. Im incredibly happy that couch gaming is coming back and we are seeing titles being released for pure enjoyment with friends rather than in depth, story-driven, slow-paced games. Im also glad that the Triple-A titles have bored me to the extent that I went looking for other genres to satisfy my need for fun in video games. If you want a fun time with friends look no further than this list. And if you want to know which title kept me up for hours and hours, its SpeedRunners: that game is fantastic and has a ranked online component too.
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