Touch Screen Dinos!
https://basementmtl.blogspot.com/2014/09/touch-screen-dinos.html
Ever get tired
of hearing how fantastic Hay Day is? Ever want to have your own farm simulator
but with dinosaurs? Well I've got the game for you; however, you may want to be
careful what you wish for. Dinosaur fever is in the works with the recent
passing of Walking with Dinosaurs and teases of the new Jurassic World movie.
Therefore, it's a good time to discuss Jurassic
Park Builder for your tablet and mobile phone.
Firstly,
the game is pretty heavily based off the first movie’s settings. You'll see the
familiar Jurassic Park gates and the striped green off-road vehicles made
famous by being stomped on by the big T-Rex himself. The game presents you with
an overview of the heavily forested park and tasks you with demolishing patches
of trees to allow you further expansion of your personalized park. Much the
same as any other simulator, you have resources to replenish and distribute
throughout the park. In this case, you have a harbor that allows you to gather
green crops for your herbivores and meat for your carnivores. Both buildings on
your harbor can be upgraded to provide more of the specific resources but it's
so painfully long to get them upgraded to a satisfying rate that it's not
really worth-while. This leads me to my first complaint: the game tries to keep
you interested by intriguing you with the notion of "new" upgrades,
"new" dinosaurs, etc. However, the progression is so painfully slow
that it simply becomes a nuisance. Everything requires money or a large sum of
resources, and if you don't have what you need then you may opt to spend real
life cash to quicken the pace. Why? Why bother designing it in such a way that
you feel the game forces you to have to pay for everything? The only time these
mobile games have ever had me spend any cash was if it felt like a treat to
myself, not a means to proceed through the game. It's a huge issue that slows
the game down significantly enough that I may find myself deleting the game far
earlier than I had planned.
Consequently,
what should be the most entertaining part of the game, the dinosaurs, are also
let down by the fact that it takes a millennia to get anything accomplished.
For instance, the early game provides you with a Triceratops that you may feed
and grow to provide you cash to develop buildings and scenery. However, the
Triceratops takes so few resources that you end up dumping as much money and
greens into it resulting with little leftover to work with. That's fine and
dandy because the game provides you with mission objectives that reward you yet
again with cash and resources that are then again dumped back into the Triceratops.
Okay great, now I've got a larger Triceratops and I just unlocked the
Dilophosaurus who you realize earns you far more cash than your Triceratops
did, but at a far lower level. This is great if you didn't already spend all
your money on your 'Tops. That my friends, is the biggest issue: you always
find yourself in this purgatory of not having any resources or money to spend
and therefore you click away at your dinosaurs to earn money. This simply
reinforces the same issue of pace. All aspects of the game are slow. You can't
get excited to obtain a new dinosaur because the five that preceded it used up
everything you had and therefore you probably can't afford that new Allosaurus.
Incidentally,
the game does offer some joy to dinosaur fans. It provides a well-rounded
collection of dinosaurs, both famous and obscure. Not that I could enjoy any
end game species because I simply couldn't make it there. There's also an
interesting evolution mechanic for the dinosaurs. Every ten levels that your
titanic lizard achieves, it can evolve. This allows it to be reborn as a baby
but with a different skin pigmentation. Although the creature was reborn, it
continues to level up where it left off; meaning that if it was evolved at ten,
it would now be level eleven and so on. If you level your beasts high enough,
you may enter an arena mode that pits your ferocious beasts against CPU-controlled
dinosaurs in a deathmatch style setting. Optionally, you may also partake in a PvP
tournament but, I couldn't be bothered because every match up was against a
player who was at least four times my level. That being said, the combat
animations for the dinosaurs are pretty sweet and almost endearing due to some
of the design aesthetics. The Ceratosaurus in particular is a chunky piece of
flesh and teeth who's a bit too cute to look menacing. Likewise, the sound
design is great but also uninspired. The growls and screeches the dinosaurs
make are fantastic but the music and sound effects of feeding them are kind of
boring and unbelievable.
All-in-all,
I would pass up on the game but if you've caught dinosaur fever and fancy a
trek into the world of Jurassic Park, this isn't your worst option. There's
some interesting items to be exposed to and if you love dinosaurs than I'm sure
you want to get your grubby lil' hands on anything that has a T-rex for a logo.
Just don't expect to see a Spinosaurus or anything particularly cool unless you
invest a whole lot of time and money into the game. I'll
explore the prehistoric scene further to see if I can come across anything
better attuned to dinosaur lovers.