Surviving The Forest
https://basementmtl.blogspot.com/2014/07/surviving-forest.html
Have you ever wanted to play Minecraft but found it wasn't terrifying enough? Well look no further because The Forest is just that! Now as I said last week, because of the glory that is the Steam sale I've recently acquired a lot of early access games I've had my eye on, one of which was The Forest.
The Forest is an open world survival horror game where the
main baddies are a tribe of savage albino cannibals who would like nothing more
than to eat a delicious slice of Long Pig—which while we're on the topic is the
nickname I gave the main character. Now the game's story is pretty simple:
you're traveling on a plane with what appears to be your son, but due to some
unknown circumstances, it rips in half and crashes in the middle of a forest. You
wake up in the flaming tail end long enough to see your "son" getting
carted off by this weird albino native before you slip back into
unconsciousness, you wake up again shortly after and that's where the game
begins.
The game itself is a lot of fun and it has a ton of cool
mechanics that help your overall survival while not being tedious or boring and
without dulling down the gameplay. The Forest has a lot in common with
Minecraft and Don't Starve; you
spend a lot of your time foraging and collecting supplies to eat, make weapons,
and to build your shelter. A lot of the early game is spent collecting things
and exploring, while also trying to stay hidden from the packs of albinos who
patrol the forest looking for food, which is you. The stealth aspect of the
game is really fun too and reminiscent of the Amnesia titles.
In the same vein as Don't Starve and Minecraft, your goal is
survival and the game doesn't make it easy on you. Between the weather
affecting your stamina and well-being, the constant need to forage and hunt for
food while balancing out the creation of your shelter and eventual base, then throw
in the occasional cannibal pack attacking you, the game becomes pretty
difficult. It also has a similar crafting system to the aforementioned games,
utilizing whatever you can find to create makeshift weapons and even explosives.
The natives themselves are really well-designed; they're
this perfect mix of creepy and unsettling but at the same time, you're always
in such close proximity you learn a lot about them, like how to avoid them, their
routines and once you find the village you can see their goings-on. The weird
part is once you've fought enough of them you can take their bodies and create
these weird burning effigies to ward off others. The reason I find it weird is
that you have to chop up the corpses to do so, so do they find you frightening
or are they just accepting you as one of their own?
Now as I said before this is an early access game and it's
still in its alpha phase, so it's nowhere near the finished product but all
that said, the game is still a lot of fun. I find myself constantly
establishing goals like building a base and then creating gardens for renewable
food, going and setting up traps to catch even more food and so on and so forth
and it really instills a sense of accomplishment as you fulfill them.